General | Combat Stamina
Achievement | Alignment | Armor Mastery | Betrayal | Blood Hex | Called Shot | Combat | Combination | Conduit | Coven | Critical | Damnation | Esoteric | Faction | Familiar | Gathlain Court Title | Grit | Hero Point | Item Creation | Item Mastery | Meditation | Metamagic | Monster | Origin | Panache | Performance | Shield Mastery | Stare | Story | Style | Targeting | Teamwork | Trick | Weapon Mastery | Words of Power


Noble Impostor (Story)

Source Heroes of the High Court pg. 4
You put on airs and others believe your tales.

Prerequisites: Must not be a member of an established family or a member of nobility.

Benefit: You gain a +2 bonus on Bluff and Knowledge (nobility) checks and these skills are class skills for you.

Goal: Convince at least three noble families, a ruling monarch, or a settlement of at least small city size that you are a member of an existing or a previously unknown noble family.

Completion Benefit: You gain followers as if you had the Leadership feat. If you also have the Leadership feat, increase your Leadership score by 3 for the purpose of determining how many followers you have.